AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Pocket planes level unlocks12/26/2023 ![]() So, you could potentially load your plane up with people who want to go to Phoenix and Tucson, potentially making the flight a better bang for the buck since you fly from Los Angeles with tons of people, then dump them off at two very nearby airports. Starting in Los Angeles, you’ll have people and cargo that want to go to these different airports, the strategy of the game comes in with how you do this, as flying your planes cost coins the farther you go. (Keep in mind these cities might not be in the final game, I’m just using this as an example.) The world map is still in flux, but say for instance you could start off in Los Angeles, where you might initially have access to a few airports in the area, let’s say Tucson, Phoenix, and San Francisco. With your planes, you’ll initially have access to a small pool of local airports. Of course they’re named something different, but aviation fans should find lots of very familiar planes to load their fleet up with. The in-game planes are not only totally customizable via various options (such as color) but they’re also all based on real-world statistics when it comes to range, speed, capacity, and the other values under that make the whole simulation work under the hood. Just like Tower Bucks, players will have plenty of opportunities to rack up Plane Bucks via various in-game goals, promotions, and other things. ![]() Also, since IAP is a bit of a sore subject around here for some of our readers, keep in mind that NimbleBit intends to balance the game just like Tiny Tower and Pocket Frogs, in that they aim to make the game fun, even if you never buy a single IAP item. You increase your fleet of planes using what we’ll call “Plane Bucks" for the sake of this article, although NimbleBit admits they’ve yet to decide on a witty name for the IAP currency. You must manage your own budding airline, starting at the very small regional level and eventually expanding into a global empire of complete air superiority with planes flying to even the most exotic of locations. Each city is home to its own airport, where players will find anxious passengers and cargo waiting to go somewhere else. With that out of the way, let’s chat Pocket Planes.Īt the highest level, Pocket Planes is a game of ferrying people and cargo around the world. Pocket Planes is definitely a much more “gamery" game, which even has NimbleBit a little worried with how the game will do as free to play games typically require a very large mainstream casual player base to be successful. It definitely has elements of time management, but seems substantially more strategic than your typical time management game. Secondly, this is a very difficult game to describe, as I’m really not sure what to compare it to or what genre to classify it in. Traditionally, NimbleBit does extensive beta testing and implements tons of user feedback, Pocket Planes is nowhere near that stage left. Before I get started here, let me offer two disclaimers: First off, the guys from NimbleBit asked me to make it very clear that this game is a work in progress and absolutely everything is subject to change.
0 Comments
Read More
Leave a Reply. |